Real-Time Volume Graphics

GLU-based volume rendering for scientific visualization and visual arts. In traditional computer graphics, 3D objects are created using high-level surface representations such as polygonal meshes, NURBS patches, or subdivision surfaces. Because light transport is evaluated only at points on the surface, these methods usually lack the ability to account for light interaction that is taking place in the athmosphere or in the interior of an object. What is Volume Graphics? Priscilla on Voreen Framework.

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This web page real-time-volume-graphics.org presently has an average traffic classification of zero (the lower the more users). We have evaluated zero pages inside the web page real-time-volume-graphics.org and found two websites associating themselves with real-time-volume-graphics.org. There is two contacts and locations for real-time-volume-graphics.org to help you contact them. This web page real-time-volume-graphics.org has been online for one thousand and sixteen weeks, twenty-one days, six hours, and nine minutes.
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Aug 2005

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REAL-TIME-VOLUME-GRAPHICS.ORG HISTORY

This web page real-time-volume-graphics.org was first filed on August 17, 2005. As of today, it is one thousand and sixteen weeks, twenty-one days, six hours, and nine minutes young.
REGISTERED
August
2005

PERIOD OF EXISTANCE

19
YEARS
5
MONTHS
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LINKS TO BUSINESS

Real-Time Rendering Resources

This is the main resources page for the book Real-Time Rendering. 1045 pages, from A. Read the first three chapters. Or order it from Amazon. The whole book is available on Books24x7.

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CONTACTS

Christof Rezk-Salama

Burgthanner Str. 78

Burgthann, Germany, D-90559

DE

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Karlsruhe, Germany, 76131

DE

REAL-TIME-VOLUME-GRAPHICS.ORG HOST

Our web crawlers caught that a single root page on real-time-volume-graphics.org took two thousand six hundred and nine milliseconds to load. We could not detect a SSL certificate, so in conclusion we consider this site not secure.
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2.609 seconds
SSL
NOT SECURE
Internet Address
81.169.145.168

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docks18.rzone.de

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I found that real-time-volume-graphics.org is utilizing the Apache/2.2.29 (Unix) operating system.

TITLE

Real-Time Volume Graphics

DESCRIPTION

GLU-based volume rendering for scientific visualization and visual arts. In traditional computer graphics, 3D objects are created using high-level surface representations such as polygonal meshes, NURBS patches, or subdivision surfaces. Because light transport is evaluated only at points on the surface, these methods usually lack the ability to account for light interaction that is taking place in the athmosphere or in the interior of an object. What is Volume Graphics? Priscilla on Voreen Framework.

CONTENT

This web page has the following in the web site, "GLU-based volume rendering for scientific visualization and visual arts." Our analyzers saw that the web page also stated " In traditional computer graphics, 3D objects are created using high-level surface representations such as polygonal meshes, NURBS patches, or subdivision surfaces." The Website also said " Because light transport is evaluated only at points on the surface, these methods usually lack the ability to account for light interaction that is taking place in the athmosphere or in the interior of an object. What is Volume Graphics? Priscilla on Voreen Framework."

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